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Games That Fell Flat
2009 was a fantastic year for games. There were a lot of great ones. But there were also some that really fell flat. He is a list of my 5 games that just didn't turn out the way that I had hoped.
5) Guitar Hero 5
I've been on the Guitar/Rhythm game bandwagon since the first GH. Though I had picked my horse in the Rock Band Series, I decided to try out the latest GH offering, GH5. The presentation was really fantastic, but the songlist was boring and un-energizing. While Harmonix came out of the gate with hit DLC and of course The Beatles Rock Band.
4)New Super Mario Bros. Wii
This one might be a controversial one, but I really felt as though this game fell flat. I didnt have the urge to complete each level to it's fullest and find all the secrets. NSMBW wasn't a bad game, but rather, it didn't deliver what I hoped for. The side scrolling was fun, but I definitely didn't want any motion controls at all, even how little there was. And multiplayer is almost unplayable. It's become a mess of a game when more than just Mario is on the screen. The game is also less forgiving than it's handheld cousin. The new suits were quite fun, and great additions, I hope the next one is on the DS and not on Nintendo's home console.
3) Brutal Legend
Why Mr. Shaffer did you have to make the game lean more towards an RTS. Those parts were ones that we had to slog through just to get to the better bits. The voice acting was great, the characters wer unique and creative, and the writing was phenomenal. But the gameplay fell flat and didn't really deliver the experience that we were promised.
2) Scribblenauts

Scribblenauts had such a great premise. Think of an object, write it down, and it will appear. That part work surprisingly well. But it was the control that really killed it for me. You use the stylus for action events and to guide your character Max. So much promise but fell flat due to controls.
1) Fat Princess

When I first saw this game in previews I was on board right away, but as the game seemed to be delayed and delayed later into the year, I became less and less interested in the game. Once it finally came out, it was plagued with server problems. Once those were sorted out, the gameplay just didn't hold up, because you had players who would never work as a team and try to play together. This really wasn't a problem with the game itself but with the community. It's really unfortunate because I still jump in every once in a while.